Houdini Snow Mesh

This video is cut from a presentation I gave at Force Field Entertainment in 2021, leaving only parts that can be shown publicly

It demonstrates how a snow mesh can be generated procedurally, building upon a tool included in SideFX Labs

The resulting output could still be refined, either in ZBrush or in Houdini, it's also meant to output low poly and high poly meshes for baking

Skip to next/previous image using j/k or / keys

Houdini Snow Mesh 01
Houdini Snow Mesh 02
Creative Commons License