Off-road

Civilian off-road vehicle for ArmA III Apex expansion

Modelled in 3DS Max, textured using Substance Designer and Painter in 2016

33k triangles, PBR textures (4x 2k for the vehicle, 1k for glass and 2k for alpha details),
6 color variations, modular design for hiding parts

The Arma 3 model consists of:

  • 31 animated parts
  • 7 visual LODs
  • 1 high detail interior LOD
  • 3 shadow LODs
  • 4 collision geometry LODs
  • 16 diffuse textures
  • 7 normal maps
  • 5 specular maps
  • 4 ambient occlusion maps
  • 4 thermal textures
  • 1 environmental map
  • 9 shaders
  • 3 damage shaders
  • 2 destruction shaders

Marmoset Viewer

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Substance Designer Iray lowpoly render

offroad_iray_01

Marmoset Toolbag lowpoly renders

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offroad_variations_01
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offroad_details_01
offroad_lowpoly_03

Arma 3 screenshots

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offroad_arma_02
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Highpoly

offroad_highpoly_01
offroad_highpoly_02
offroad_highpoly_03

Published with permission of Bohemia Interactive a.s.

Creative Commons License